AI Insights · Timothy · January 2025
Top 5 Basketball Games Performance in Australia Q4 2024
Explore the performance trends of the top 5 basketball games on a unified platform in Australia during Q4 2024, with insights into downloads, revenue, and active users.
In the fourth quarter of 2024, basketball games saw varied performance in Australia, with different trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the top 5 basketball games on a unified platform.
NBA 2K Mobile Basketball Game from 2K experienced fluctuating weekly revenue, peaking at approximately $7.8K at the start of October and ending the year with $4.9K. Downloads saw a slight increase mid-quarter, reaching 2.6K in late October, while active users remained relatively stable, peaking at 5.3K in early November.
NBA 2K25 MyTEAM also from 2K, launched in late November, showed impressive growth in December, with weekly revenue soaring to $22.5K during the Christmas week. Downloads started strong at 7.9K in its launch week, while active users peaked at 13.2K in early December.
Streetball Allstar: SHOWDOWN by Lesser Panda Limited had a more modest performance. Revenue peaked at $2.4K just before Christmas, with downloads remaining low throughout the quarter, averaging around 70 weekly. Active users showed a slight decline over the period, maintaining around 500 by year-end.
NBA Infinite from Level Infinite saw stable weekly revenue, peaking at $1.4K in early December. Downloads were consistent, with a slight increase to 419 in late November. Active users hovered around 15K, displaying a stable user base.
Finally, Basketball Star Rising experienced a downward trend in revenue, dropping to $452 by the end of December, while downloads decreased steadily over the quarter. Active user data was limited but showed minimal engagement at the year's end.
For more insights into the trends and performance of these games, visit Sensor Tower.